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Keyshot render alpha ground shadow
Keyshot render alpha ground shadow








  1. #KEYSHOT RENDER ALPHA GROUND SHADOW HOW TO#
  2. #KEYSHOT RENDER ALPHA GROUND SHADOW UPDATE#
  3. #KEYSHOT RENDER ALPHA GROUND SHADOW PRO#

Add a Material to a Ground PlaneĪ common method is to apply a material that has the qualities you’d like for a ground surface. You’ll see an orange outline appear around the edge of the ground plane in the Real-time View.Īt this point, you may also notice that shadows and ground reflections appear no different than before adding the geometry. In the Project window, select the Scene tab, then select the Ground Plane under the Model Sets. You may not see it but, don’t worry, it’s there.

keyshot render alpha ground shadow

Once selected, the ground plane will be added to your scene.

#KEYSHOT RENDER ALPHA GROUND SHADOW UPDATE#

You can update the hotkeys under Edit, Preferences, Hotkeys or, in the Library, Models tab, right-click on the model, select Assign Hotkey, and choose the one you would like to use. If there are Library Models you add to your scene regularly, you can assign a hotkey to add them more quickly. To add a ground plane to your scene, simply click on the Edit on the main menu, select Add Geometry and choose Add Ground Plane from the menu, or use the Ctrl+G hotkey to add it quickly.Īdd Models with a Hotkey (and Customize it!)

keyshot render alpha ground shadow

#KEYSHOT RENDER ALPHA GROUND SHADOW HOW TO#

Let’s take a look at how to do so and how to work with them. But hands down, the easiest way achieve that effect is to add a Ground Plane. You may have used KeyShot geometry, a table or podium model, or even a duplicate of the object itself to showcase the product on what appears like a real-world surface. One of the quickest and easiest ways to give your product or vehicle renderings more realism is to add presence in your scenes by setting them on a surface and adding a nice shadow or ground reflection. And if you have a suggestion for another tip share it in the comments below. Visit the KeyShot Amazing Shots forum to see what others are creating and share your own work. We would love to see what you create with this tip. If you’re interested in trying KeyShot Pro, just visit /try/keyshot. You can learn more about the Split Object Selection Tool and other Geometry Tools in the KeyShot Manual. This is just one way KeyShot is making selection and geometry editing easier and the beginning of more paint capabilities to come. This will ensure all selected polygons are grouped together and makes it easy to paint complex surfaces or different sides of the model. To continue adding to your selection, simply hold down Ctrl (Windows)/ Option (macOS) and Alt-key together. Make sure the Polygons option is selected, set the brush to the desired selection size and begin painting the surface you would like to split. Here, you’ll also find the Brush selection size slider, which can be controlled via the numerical input field or adjusting the slider between the values of 0.01 and 0.2.

keyshot render alpha ground shadow

With the window open, you’ll see options under the Splitting Method with Polygons for both marquee selection and the brush selection. To get started with the Paint Selection feature, open the Split Object Surfaces window by going to the Ribbon menu and selecting Tools, Split Object Surfaces under the Geometry Tools or by right-clicking on a surface and selecting Split Object Surfaces. Today, we’ll look at the tool and the Paint Selection feature for quick selection and splitting of model surfaces. One of those is the Split Object Surface Tool.

#KEYSHOT RENDER ALPHA GROUND SHADOW PRO#

KeyShot Pro comes with many geometry tools to manage and work with your imported models.










Keyshot render alpha ground shadow